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Instructional Design (e-Learning)


pixelfountain can offer e-Learning either developed in Adobe Flash or authoring tools such as Adobe Captivate, Lectora and Articulate. While our instructional designers and developers can develop sophisticated products using Flash, it is worth noting that authoring tools such as Captivate can offer rapid development opportunities. And with a little bit of scripting sat under the bonnet, the results can be impressive and not simply PowerPoint with questions.


The following examples were generated by our lead instructional designer (Paul Ladley). They were designed and coded over the course of 8 days and were an exercise in self-training in Captivate and a vehicle to test the limitations of the authoring tool.

Systems Training

System training is Captivate’s stock in trade and it comes as no surprise that developing systems training is an efficient process in Captivate. The example presented here simulates modifying a widget in a browser. The Show Topic guides the trainee through the process and the Test Topic provides an interactive step through. Systems training has obvious applications in adult training, but can also be used in ICT classes in schools.

Photo Stories

This photo story shows how good instructional design can even elevate a simple multiple choice question. Based on three panel photo strips, the design and development makes use of Captivate’s scripting and timeline functionality to display appropriate feedback and modify the next part of the story.


Photo stories are narrative based learning and are an excellent way to present dilemmas. In adult training they can be used to train procedures and in education they provide a powerful way to teach subjects like PHSE.

SITUATED-training (Game)

This example is an attempt to push Captivate to its limits. The SITUATED-training course puts the trainee in a virtual setting where they need to visit various locations, talk to characters and interact with objects. The instructional design embeds a system simulation inside a dynamic story line. At the end of the training, the trainee is presented with a dynamic end report that shows what they did and didn’t do.


SITUATED-training is built around a cause and effect engine and provides a vehicle to deliver problem solving training. The approach is useful to train skills such as project management and auditing. In education, think history, geography and science.

Contact our lead Instructional Designer

If you want to know more about e-Learning, instructional design and/or Captivate then contact Paul Ladley.

Paul Ladley

Blogger logo: click to link to our games based learning blog.

Games Based  Learning Blog

Follow me on Twitter: Paul Ladley tweets about games based learning, learning simulations and wot not. Click to see a demo of SITUATED-training developed in Captivate. Photo Story Demo System Training Test Demo System Training Show Demo

System Training (Show)

Photo stories

SITUATED-training

System Training (Test)